onemind: (Default)
THE N E S T ([personal profile] onemind) wrote in [community profile] emptynesters2017-04-04 08:54 am
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TEST DRIVE :003


TEST DRIVE :003


     WELCOME to the test drive and thank you for your interest in Station 72! To allow players to experiment with game mechanics, flexibility and to account for the fact that our TDMs tend to span a number of months to make up for our low player turnover, we've put together a game-themes random scenario generator for you to play with. Mix and match prompts at will, pick your own broodmates, experiment with abilities and specializations, talk to each other and maybe make up some pre-established CR, and generally play around however you like.

This test drive is not game canon, so take this chance to go nuts! Current in game players are also welcome to make top levels here and aren't beholden to their in-game characterizations (so if it makes more sense to be a broodmates of a character test driving, feel free to do so for the sake of these threads).

For the full experience, we strongly encourage players to write up a short blurb about what their fellow characters might know about them either through shared time on the Station or through the Nest mental link. Handy links can be found at the bottom of this entry if you have any questions and APPLICATIONS are always open if you decide you'd like to jump into the game proper. If you're having trouble coming up with a symbiote ability for your character for use in either the TDM or for your application, we have an ability workshop post located HERE.


(Mix and match these prompts at will to create your own TDM scenario - there's no obligation to use something from every category. Feel free to make up anything that isn't covered in the prompt if it lends to your playing.)


     THE PLACE

1. STATION 72 consists of massive, alien sprawl. While large sections of the Station might be mistaken for a Station manufactured for use by humanoid beings - the hangar is relatively standard other than its massive size, the Life Support deck with its series of living quarters seems normal enough (if you ignore the part where none of the rooms have doors on them), and there's even a Jai Alai court -, beyond the most well trod paths the Station quickly cedes to the utterly bizarre. Corridors twist and loop back in on themselves, great verandas overlook massive empty rooms, ramps because stairs which lead to dead ends. It's easy to get lost if you don't have a destination in mind. Strangely enough, if you do know where you want to be, the Station's twisting paths will eventually get you there as long as you keep your goal firmly in mind. Knowing that is another thing entirely.

2. THE MELTED WORLD was once beautiful. Then again, maybe it's always been a toughened old rock, but at some point the planet called Ojan was glassed in the throes of a brutal war. The planet's entire surface has become a twisted, mirror-like substance by whatever super hot biological weapon was poured into it. The material isn't actually that horrible, consuming black; it perfectly reflects the empty, quiet space that surrounds Ojan: a foreboding testament to a war long forgotten. But what lies below the surface of the desolated world?

3. THE SCEPTRE is a fabulous building structure suspended from an asteroid in orbit around a planet. The Sceptre pierces down through the atmosphere of the planet below and over the course of the asteroid's orbit, The Sceptre has an opportunity to pass through every habitat and climate the world below it has to offer. The Sceptre is sleek and beautiful (or it is? Maybe it's fallen into disrepair and only ghosts remain) and its massive windows look out onto a varied, verdant world (or do they? What state is the planet below in, exactly? Has it been so thoroughly paved over that the atmosphere is the only place left to build?).

4. PENTARA PRIME is the ancient, meandering capital of the lush garden world of Pentara. Unlike most cities, it is a large, verdant sprawl, made up eighteen clustered centers - groups of low, elegant stone buildings, strung together by winding roads populated with quietly humming pods moving people from spoke to spoke. The capital is built around leisure, not production and there are far more gardens and orchards than there are buildings. The sun is heavy and low, and the air is still and buzzes with the sounds of fat-bodied insects. It’s so still, so calm. It seems empty and there is something unsettling in the quiet. --Or is it? Maybe it's bustling with energy, just as vibrant and delightful as it seems on the surface.

5. CHORIUS is not quite a planet. Not anymore. Once long ago it was, but over time it has changed - been stripped clean of every valuable mineral, every scrap of rare metal, and eventually even of atmosphere. The core has cooled perceptibly and now even its rotation period has slowed dramatically. Now it is a made up of shaped carbon and steel that bridge over the stripped surface of the planet, pulsing with energies, shielded from the harshness of the sun by a webbed dome that keeps the electric scented air from escaping into the space around it. Here nothing is wasted. Everything - everyone - is recycled and reconstituted into new forms. Every one of the cities changes daily, reformatted to meet new goals and new needs. It is a dead world filled with the living. But whether it is thriving or dying is hard to say - and what the newest change will bring with it is even more difficult to guess.

6. SPACE, THE FINAL FRONTIER. There's a lot of it in every direction.

     THE PEOPLE

1. THE OUTLANDERS consist of small bands of settlers and explorers who have quested out into the unknown, the remote, and the dessicated parts of this galaxy looking for either new opportunities or forgotten mysteries. They are mostly upright though only vaguely humanoid, remnants of a civilization driven from their own failing world, each group is bound only by their own codes and personal laws. They're traders and nomads, largely peaceful but wary of the harsh, dangerous environment and beings they've crossed paths with. Don't cross a deal with an Outlander - they'll make you regret it.

2. A VERITABLE MELTING POT, the beings of this metropolis are as vibrant and diverse as is imaginable. These are a people developed by a myriad of cultural influences, technological insights, overlapping interests and clashing societal norms shaken up and spit out into something that more or less works as long as there's a whole lot of bureaucracy to keep it in order. And boy is there a lot of that. Mind your p's and q's - someone might haul you in for questioning if you cause too much of an uproar.

3. A RUINED GHOST is all that remains of this ancient civilization. Once there were people here leading brilliant or lives, or quiet ones, but all that's left are their ruined structures, old half-functional consoles and signs of lives abruptly arrested. What destroyed these people is initially unclear, but their extinction appears to have been absolute. --Or was it?

4. THE COURT is elegant and beautiful and perfect. Every being is shrouded in delicate, gauzy fabrics layered so densely as to obscure their elongated squirming bodies from head to toe. Each step sounds like a bell ringing from the the small metal plates at the bottom of their soft slippers; every gloved finger glints with small golden threads. The queens sweep through their secret insect gardens and their royal technomancers walk the halls with the glitter of hologlyphs sparkling at their fingertips and in the wake of their sweeping robes.

5. THE GREAT MILITARY is larger even than it’s name suggests. Every member of their civilization plays some part in it, every person has a rank, every family an insignia. The structure is rigid and inflexible and all-encompassing, and it has made them into ferocious enemies. They have been at war for as long as they have been a people, and their battle will never end, because if it did, they would go with it. The harshness of their life is painted on the sharp planes of their grey faces, but there is an indomitability and a pride to them that is hidden by their stern, unchanging expressions.

6. SCUM ALWAYS LIVES at the edge of the universe. Beware the dark of the space and the seedier underbelly of cities or the shadows of forgotten planet - pirates make their living there and these are desperate times, friend.

     THE OBJECTIVE

1. GET UP from where you've fallen. Or get up from the nesting deck pod where you've just woken up on the Station. Or get up to Level 672 where there's a ship waiting for you. Or get up from the knee you've taken before this alien queen. Get up.

2. THE RESCUE might be saving a city from a disaster engineered by an enemy force, playing bodyguard for a government official, or liberating a rare artifact from a crumbling structure.

3. IT'S A RACE AGAINST TIME to collect the relic you've been sent to retrieve from the collapsing ruin. Or to make your way free of the military blockade. Or to make your escape from a crumbling world.

4. THE MASQUERADE is all a cover - for an assassination. For a heist. For a political coup.

5. INFILTRATE you know what you need. And you know who has it. With a little help you’ll be able to break into the place no one is supposed to go. You could sneak in… or smash in. Or maybe just talk your way past every little problem.

6. COME ON AND SLAM and welcome to the jam. It’s a ritual or maybe it’s just a pastime, but whichever it is there are rules and there is a goal. There’s probably even points. If you’re lucky, you just might score one. Avoid the spiky pits? Or maybe the thrown fruit. Or perhaps just the other team...

6. EXPLORE and uncover the secrets this place have to offer. There’s a mystery here if you know where to find it. And all you have to do is look.

7. DON'T DIE is easy to say and hard to do when you're under the guns of an armada. Or when you're trying to outwit spies. Or when the ground is literally crumbling under your feet.


     INSPIRATION







theotherholt: (all sweaty)

[personal profile] theotherholt 2017-10-18 02:53 am (UTC)(link)
Better. That's better. It doesn't push, doesn't try to force itself into the cracks where Matt is vulnerable and tired and weak. That's unfamiliar, because it always has before, back in -- back before.

The difference is enough to make him lift his head a little, breathing in, breathing out. Listening to the voice, echoing somewhere close enough for his ears to pick up on. "Yeah." It's hoarse, shouted, like he's been screaming for hours.

Maybe he has. "Yeah, I hear you."
shiro2hero: (disappointed dad eyebrows)

[personal profile] shiro2hero 2017-10-18 04:59 am (UTC)(link)
"Okay. Take it easy. Can you walk? Move? I'll come to you if you can't."

They've gotten all kinds here. It wouldn't be a stretch to think maybe someone was badly hurt on arrival. From the sound of the voice, that could very well be true. He keeps his own calm, measured. Like he's supposed to be.

Approaching the sound of the voice, and already mentally preparing to reach out to Sam. Just in case.

"You're going to be all right." A beat, not even a conscious pause, before he adds: "I know it's hard, it's loud -- but you can do this."
theotherholt: (happy tears)

[personal profile] theotherholt 2017-10-21 02:52 am (UTC)(link)
"I-I don't...I don't know if--"

And he knows. He knows, not because of the voice -- it's too far away, too echoey to be recognizable -- but because of the words. He's heard them a thousand times, ringing in his ears for hours, stuck in his head for months. He knows.

So he reaches out, not a tremulous, hesitant mental call, but a trusting, confident one: (Shiro.)
shiro2hero: (but then who was the phone)

[personal profile] shiro2hero 2017-10-21 05:52 am (UTC)(link)
It's like someone just kicked him in the chest. That feeling of sudden breathlessness. Like the bottom dropped out of his world. His heart hammering in his ears, and the mental shields of stars and clouds cracking in a bolt of lightning.

Half of him is crying out for Pidge. She needs to know. She needs to be here. He's calling out to her through their own link even as his feet pick up their pace. Sprinting, now.

"Matt?!"

Incredulous. Shouting down the halls toward the place everyone woke.
Edited 2017-10-21 05:52 (UTC)
theotherholt: (proud of u)

[personal profile] theotherholt 2017-10-22 05:54 am (UTC)(link)
Maybe he's dead. Maybe he finally got sniped or captured or taken down, and this is the version of the afterlife he gets. Or maybe they never escaped, maybe this is a new prison the Galra have created and his whole escape, his time with the rebels was just a hallucination.

It doesn't matter which one. If he gets to see Shiro again, Matt will take it. He pushes up to his feet, wobbling dangerously, drawing in ragged, shaky breaths.

"I-I'm here! I'm here."
shiro2hero: (but then who was the phone)

[personal profile] shiro2hero 2017-10-22 06:27 am (UTC)(link)
That's the voice he remembers. Now that he knows -- now that he's heard the words in his head. The confirmation in his mind. The starry walls he holds in place are suddenly brighter, stronger. Like something hopeful has ignited each and every star and planet in the sky.

He skids around a corner.

"I'm coming!"

One more doorway.
theotherholt: (do not want)

[personal profile] theotherholt 2017-10-22 10:44 pm (UTC)(link)
Matt finally makes it to a standing position when Shiro rounds the corner, barrels through the doorway. And there he is. Taller, broader. There's white in his hair, and that wound from the arena -- the only fight Matt ever witnessed, the one he should've fought in, the one meant for him -- had scarred, but it's him.

It's Shiro. And Matt's shaky knees almost give right back out again.

"...you changed your hair."
shiro2hero: (there's only one other option)

[personal profile] shiro2hero 2017-10-22 11:19 pm (UTC)(link)
Nope, this isn't happening. Not at all. One tremble, and his hands go out, catching him. Holding him up. He won't let this happen. Just finding him again, only to see him sink to the ground...

The grip turns into a hold. Pulling him in.

"You -- You got taller."

Said quietly, hoarsely, into a shoulder. It's hard to hold back. Hard to hold his emotions in check. The stars flaring into novas, clouds rippling into storms.

You're alive echoing wildly through the links.
theotherholt: (happy tears)

[personal profile] theotherholt 2017-10-23 04:24 am (UTC)(link)
There's a watery, shaky laugh, and all Matt's joints feel like they're going to give way at once. It feels so damn good, it feels like he's dreamed about for months and months. He wants to stay like this, wants to breathe in Shiro's smell, the way he's broader and more solid, but still feels like home.

"Yeah. I. Space growth spurt, I guess." It's a stupid joke, and Matt knows it's a stupid joke and he doesn't care.
shiro2hero: (JESUS CHRIST IT'S A LION)

[personal profile] shiro2hero 2017-10-23 05:12 am (UTC)(link)
"Space... growth spurt." It's so ridiculous. It's so absurd, but it's also so Matt it makes him feel like he's going to crack. It's okay now. Pidge has her brother back. His friend is alive. He can bring him to her and...

"Pidge -- Katie. She's here too."

Because of course, his first thought is, automatically, of his teammate. His friend. The only family left here.

"She's coming."
Edited 2017-10-23 05:12 (UTC)
theotherholt: (besh what)

[personal profile] theotherholt 2017-10-24 02:24 am (UTC)(link)
"--she's. She what? She is? How'd. Did you take her to space with you?!"

Matt is completely bewildered by this, almost enough to pull back, to give Shiro an incredulous look. But that would involve stepping away from this hug, and this hug is satisfying a hunger he hadn't even been aware he had. He's honestly afraid to breathe too deeply, in case this is a dream that'll disappear.
shiro2hero: (oops accidentally charming)

[personal profile] shiro2hero 2017-10-24 02:52 am (UTC)(link)
"No! She came on her own! She... came to find you."

You dweeb. But it comes out endlessly, hopelessly fond. There's already a link here. Already that mental bond between them. Hopefully some of that feeling translates across. As much as he's trying to hold back. It's hard. When they're this close.

"You can ask her yourself."
theotherholt: (so fcking cute)

[personal profile] theotherholt 2017-10-27 02:23 am (UTC)(link)
"And she's...here and you're here and." Matt's voice trails off, and he leans in, suddenly, grabs two handfuls of Shiro's shirt and breathes in, ragged and desperate. His eyes are shut tight as he whispers:

"Promise me I'm not going to wake up."
shiro2hero: (did anyone save me any space pie)

[personal profile] shiro2hero 2017-10-27 05:42 am (UTC)(link)
"Hey... hey. Easy. It's okay... You're okay."

He loops his arms around Matt, automatically. Gathering him in. It's second nature. Just hold on. Support him. A well of the same support flickering through his thoughts.

"I promise you."

The words echoed along the patterns of stars in his mind.